Thursday, December 6, 2012

Lighting the scene

So, I'm going to render my scene with metal ray, and I have a photon emitter coming through the window. It's gonna take forever but I don't care. :D

Monday, December 3, 2012

Final Project - Fall


The cat model seems a little rough, but whenever I add a fur to it, that should fix some of the weirdness. I'm starting to model the inside of the house and objects, my cat is already rigged and the paint weights need a ton of work.

Friday, November 9, 2012

Short Project Redo

Haven't started fixing the deformers yet but the textures/lighting is much better. :o

Tuesday, November 6, 2012

Main Character

Adding more detail to the main characters face. It looks like it's coming together. C;

Monday, November 5, 2012

Long Project Character

UV mapped the dudes face, now starting to mess with the photoshop network assigned to it. :o It's so hard to make his face look realistic.

Tuesday, September 25, 2012

Monday, September 24, 2012

Thursday, September 20, 2012

Teacup Update? O.o

So I decided to fix my teacup. c: It looks so much better now. Woo! Mental ray. :D

Teacup? O.o

My derpy little teacup. O.o The tutorial said it was supposed to be a coffee mug but it's a liar! D:
It was pretty much the worst tutorial ever. It didn't explain anything. And for some reason my white blinn texture wasn't very reflect-y no matter how much I messed with it. :c

Wednesday, September 12, 2012

Wednesday, September 5, 2012

Short Story Models



These are the pictures for my seal, still working on the model of the seal.. D: But besides that it's going pretty well. I need to figure out how to make the bottom of this cube look like water. :D

Thursday, May 31, 2012

Final Exam

 This one is the best. I linked 2 lights to the leet one and the brand x is partially in its shadow.
 I changed the shape of brand x but left leet mostly the same.
I changed the texture on leet and brand x.

Friday, May 18, 2012

Texture Camera Images


                                                             Street View
                                                              Close Up
                                                                  Conversation View

Monday, April 30, 2012

Character Model

This is my main character for the fable, still needs a little work but it's gonna get there.