Thursday, December 6, 2012
Lighting the scene
So, I'm going to render my scene with metal ray, and I have a photon emitter coming through the window. It's gonna take forever but I don't care. :D
Monday, December 3, 2012
Final Project - Fall
The cat model seems a little rough, but whenever I add a fur to it, that should fix some of the weirdness. I'm starting to model the inside of the house and objects, my cat is already rigged and the paint weights need a ton of work.
Friday, November 9, 2012
Tuesday, November 6, 2012
Monday, November 5, 2012
Long Project Character
UV mapped the dudes face, now starting to mess with the photoshop network assigned to it. :o It's so hard to make his face look realistic.
Thursday, October 25, 2012
Tuesday, September 25, 2012
Glass in Maya!
Glass!!! The one that looks red is maya material, middle is dielectric, and right is my blinn texture. c:
Monday, September 24, 2012
Thursday, September 20, 2012
Teacup? O.o
My derpy little teacup. O.o The tutorial said it was supposed to be a coffee mug but it's a liar! D:
It was pretty much the worst tutorial ever. It didn't explain anything. And for some reason my white blinn texture wasn't very reflect-y no matter how much I messed with it. :c
It was pretty much the worst tutorial ever. It didn't explain anything. And for some reason my white blinn texture wasn't very reflect-y no matter how much I messed with it. :c
Wednesday, September 19, 2012
Wednesday, September 12, 2012
Wednesday, September 5, 2012
Short Story Models
These are the pictures for my seal, still working on the model of the seal.. D: But besides that it's going pretty well. I need to figure out how to make the bottom of this cube look like water. :D
Thursday, May 31, 2012
Final Exam
I changed the shape of brand x but left leet mostly the same.
I changed the texture on leet and brand x.
Friday, May 18, 2012
Monday, April 30, 2012
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