Haven't started fixing the deformers yet but the textures/lighting is much better. :o
Friday, November 9, 2012
Tuesday, November 6, 2012
Monday, November 5, 2012
Long Project Character
UV mapped the dudes face, now starting to mess with the photoshop network assigned to it. :o It's so hard to make his face look realistic.
Subscribe to:
Posts (Atom)