Wednesday, January 23, 2013

Fur Tutorial in Maya

http://www.digitaltutors.com/11/training.php?pid=264

So I used this tutorial to learn a little bit about fur before diving into applying fur to a duck. So I decided to use the default fur called duckling. To apply the baldness in areas such as beak, eyes, and feet, I created a UV map for my duck, then took that UV map into photoshop and colored the bald areas black. Then I connected that file to the baldness attribute in the fur node. I also adjusted the global scale to fit the duck model.

2 comments:

  1. please add the tutorial link and pics of their work.

    ReplyDelete
  2. Okkaaay! The link is on the top of this post. :p

    ReplyDelete